Zaldir

"That which does not kill us, makes us stronger!"

Viking Village

Version: 1.3.3 (NEW!) (TESNexus) | (PES)
Author: Zaldir
Released: 26. October 2009

Adds a whole new Viking World. As of now, it contains one island with a Village and wilderness on. All NPC's have full AI. Many new items/Weapons/Armor, new creatures, and a detailed wildlife. There are a bunch of quests; mostly just small side quests, but there is also a longer quests based around the Vanirs, a barbaric race of Vikings. Buildings have real viking models, and I have included a lot of other custom models and textures as well. None of these are made by me though.

Creature Diversity

Version: 1.1 (TESNexus) | (PES)
Author: Zaldir
Released: 22. August 2009

Adds some variety in the Creature leveled Lists. there are now many more different versions of creatures that can spawn. Like, where the normal rat would spawn, there will now spawn a random choice of 14 different rats. None of the textures or models were created by me, I just combined them all and made them into a mod.

 

 

Animal sounds (Modders Resource)

Version: 1.2.1 (TESNexus) | (PES)
Author: Zaldir
Released:  2. August 2009

A modders resource containing a bunch of animal sounds. Like pigs, cows, cats, dogs, lion roars, etc. Not much more to say about this. They are all in the right format (Finally), so it should be as simple as to just add them in your mod.

 

 

Populated Prisons

Version: 1.0 (TESNexus) | (PES)
Author: RandomCoyle
Released: 30. July 2009
Populates the prisons of Cyrodiil. All cities will have prisoners in the prison cells. Didn't you wonder why all prison cells was empty with all the thieving going on in Cyrodiil? Well, RandomCoyle did something about that. There are also some special characters in some cells.

 

The Riekling Tribe

Version: 1.0.1 (TESNexus) | (PES)
Author: Zaldir
Released: 18. July 2009

Adds a kind Riekling Tribe in a cave in Solstheim. These Rieklings will welcome you in, and you can trade with them, and talk with them. There is also a quest, with a very special reward.

 

 

Happys Manor

Version: 1.7 (TESNexus) | (PES)
Author: Happy-I-Am & Zaldir
Released: 18. July 2009
Adds a manor to Chorrol. The entrance is a stone near the Oak. It's a rich manor, but it's still free. It's quite magical, and you can end up in a magical terrace overlooking the Imperial City. There is also secret rooms in the manor. And sir Happy's Armor!

 

Ashland Traders BETA

Version: 0.2 (TESNexus) | (PES)
Author: Zaldir
Released: 12. June 2008
Adds a new faction to Morrowind. An Ashlander guild. But this is no typical Ashlanders. These are more like the Traders Guild, but they trade ONLY with Ashlanders. And they mostly trade with the tribal Ashlanders. But.. What the tribes don't know, is that these people aren't as honorable that it would seem! Dwell into a deep story of deceit and treachery! Will you continue helping the traders with their plans, or will you take up arms against them together with the tribes?

 

Blankenmarch Home

Version: 1.7 (TESNexus) | (PES)
Author: Zaldir
Released: 18. July 2009
Adds a player owned house to the not-so-known village Blankenmarch. The home is very cheap, and you will see why when you enter. There is also a secret in there, and maybe in a later release (Thinking of Secret of Blankenmarch) there will be a quest regarding what you find in there.

 

 

Benirus Manor Remade

Version: 2.6.1 (TESNexus) | (PES)
Author: Zaldir
Released:18. July 2009

Fixes up both the interior and exterior of Benirus Manor after completing the respective Quest. Interior has only been altered in lighting, so should work fine with other mods that alters the manor. The mod also adds a Servant to the manor. She's mostly like the vanilla servants, and can give you food/drink. (Her voice is a little funny - a man made it...) Basically, the mod makes it a little prettier, by fixing the wall, adding flowers, trees, benches, etc.

 

Cheydinhal Abandoned house Remade

Version: 1.2 (TESNexus) | (PES)
Author: Zaldir
Released: 30. June 2009
Fixes the abandoned house in Cheydinhal and adds an NPC to it. Another "Stranger" you think... Well, yes! Interior have had an overhaul, as well as the exterior. It IS compatible with the Dark Brotherhood, as it does NOT touch the entrances at all.


 

 

Anvil Abandoned House Remade

Version: 1.1 (TESNexus) | (PES)
Author: Zaldir
released: 30. June 2009
Fixes the interior and exterior of the abandoned house in Anvil. The stranger haven't been touched and everything in the house should work. You can also sleep in the new bed in the room that was once closed, but that has now been opened.